{model.selectedGame.match.playerStats.kills}/{model.selectedGame.match.playerStats.deaths} ({model.selectedGame.match.playerStats.kdRatio | tofixed})
{model.selectedGame.match.playerStats.kills | add model.selectedGame.match.playerStats.assists}/{model.selectedGame.match.playerStats.deaths} ({model.selectedGame.match.playerStats.kills | add model.selectedGame.match.playerStats.assists | divide model.selectedGame.match.playerStats.deaths | tofixed})
{model.selectedGame.match.playerStats.damageDone}/{model.selectedGame.match.playerStats.damageTaken}
{model.selectedGame.match.playerStats.headshots} / {model.selectedGame.match.playerStats.executions}
{model.selectedGame.match.playerStats.score} ({model.selectedGame.match.playerStats.scorePerMinute | tofixed})
{model.selectedGame.match.playerStats.accuracy | percent}% ({model.selectedGame.match.playerStats.shotsFired}/{model.selectedGame.match.playerStats.shotsLanded})
{model.selectedGame.match.playerStats.longestStreak}
{model.selectedGame.match.playerStats.percentTimeMoving | tofixed}% ({model.selectedGame.match.playerStats.averageSpeedDuringMatch | tofixed})
{model.brainDataForSelectedGame | avg 'attention' | tofixed}
{model.brainDataForSelectedGame | avg 'meditation' | tofixed}